package game.constants
{
	
	/**
	 * ...
	 * @author Thot
	 *
	* */
	
	public class ApplicationNotification
	{
		public function ApplicationNotification(){ throw( new Error('You can not get an instance of an static Class') ); }
		
		
		// notifications
		static public const	START_APP:String				= "startApp";
		static public const	BUY_ITEM:String					= "buyItem";
		static public const	PUSH_ITEM:String				= "pushItem";
		static public const UNIT_TEST:String 				= "unitTest";
		static public const LAUNCH_TRIGGER:String 			= "launchTrigger";
		static public const SET_GLOBAL_VAR:String 			= "setGlobalVar";
		static public const LOAD_GAME_DATA:String			= "loadGameData";
		static public const LOAD_GAME_DATA_PROGRESS:String	= "loadGameDataProgress";
		static public const LOAD_GAME_DATA_COMPLETE:String	= "loadGameDataComplete";
		static public const UPDATE_DATA:String 				= "updateData";
		static public const INCREASE_BUILDING:String 		= "increaseBuilding";
		static public const ADD_BUILDING:String 			= "addBuilding";
		static public const CANNOT_BUY:String 				= "cannotBuy";
		static public const START_TIMER:String 				= "startTimer";
		static public const STOP_TIMER:String 				= "stopTimer";
		static public const RESET_TIMER:String 				= "resetTimer";
		static public const START_GAME:String 				= "startGame";
		static public const START_EVOLUTION:String 			= "startEvolution";
	}
	
}